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Roaring Sanctuary
Roaring Sanctuary
(Set 4) Converging Chasms
(Set 4) Converging Chasms
1
Card #: 1
Rare
First
No
Symmetry
Pay 1 Life Point. Each player may look through their Main Deck and select 1 card to add to their hand. Then, each player shuffles their Main Deck.
B.A. Miller
Shardveil's Onrush
Shardveil's Onrush
(Set 4) Converging Chasms
(Set 4) Converging Chasms
2
Card #: 2
Rare
First
No
Symmetry
Pay 1 energy. Freeze all 1-energy creatures on the field. (Frozen creatures cannot attack and are flipped face-up at the end of the owner's next turn.)
B.A. Miller
Treeforge Envoy
Treeforge Envoy
(Set 4) Converging Chasms
(Set 4) Converging Chasms
3
Card #: 3
Rare
First
No
Symmetry
Each Common creature in play becomes unaffected by all other symmetry cards until the end of the turn.
Nivea Toliver
Shardveil Courier
Shardveil Courier
(Set 4) Converging Chasms
(Set 4) Converging Chasms
4
Card #: 4
Rare
First
No
Symmetry
Each Uncommon creature in play gains 1 energy.
Nivea Toliver
Portals Collide
Portals Collide
(Set 4) Converging Chasms
(Set 4) Converging Chasms
5
Card #: 5
Rare
First
No
Symmetry
Select one of your Common creatures and one of your opponent's Rare creatures in play; those creatures battle. If both creatures were destroyed by battle, your opponent loses 1 Life Point.
B.A. Miller
Release
Release
(Set 4) Converging Chasms
(Set 4) Converging Chasms
6
Card #: 6
Rare
First
No
Symmetry
You may only play this card if you have less Life Points than your opponent. Cancel the effect of one "Chains" symmetry card and send it to the graveyard.
Esther Yong
Mysterious Sojourner
Mysterious Sojourner
(Set 4) Converging Chasms
(Set 4) Converging Chasms
7
Card #: 7
Rare
First
No
Symmetry
Each Rare creature in play loses 1 energy.
Hafid Moenir
Skyborn Guild Castle
Skyborn Guild Castle
(Set 4) Converging Chasms
(Set 4) Converging Chasms
8
Card #: 8
Rare
First
No
Symmetry
Select one of your Common Angels on the field and add 1 energy to it from your Energy Deck. If you have less creatures in play than your opponent, add another energy to it.
B.A. Miller
Energy
Energy
(Set 4) Converging Chasms
(Set 4) Converging Chasms
9
Card #: 9
Rare
First
No
Energy
André Martinez
Alluvion the Brisk Tide
Alluvion the Brisk Tide
(Set 4) Converging Chasms
(Set 4) Converging Chasms
10
Card #: 10
Rare
First
No
Creature
Shardfolk
Savage Swells
While this creature is on your field, for each creature you cause your opponent to discard from their hand, add 1 energy to a Shardfolk in play. Only 1 "Alluvion the Brisk Tide" Ability can be active on the field.
B.A. Miller
Shatterglass Owl
Shatterglass Owl
(Set 4) Converging Chasms
(Set 4) Converging Chasms
11
Card #: 11
Rare
First
No
Creature
Shardfolk/Owl
Ice Talon
While this creature is on your field, whenever one of your Common or Uncommon Shardfolk battles and destroys an opponent's creature, freeze an opponent's creature.
Victor Corbella
Crystalline Stag
Crystalline Stag
(Set 4) Converging Chasms
(Set 4) Converging Chasms
12
Card #: 12
Rare
First
No
Creature
Shardfolk/Stag
Glacial Step
When this creature is summoned, freeze a blank pile of energy on the field. (The energy is flipped face-down. While face-down, energy cannot be added to it from the hand and a creature cannot be summoned on the pile.)
B.A. Miller
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