Welcome to the brand-new Exodus TCG Organized Play website! Here at Existence Games, we just wrapped up printing the 1st Magazine issue and the new card print run is well underway. Our next major task is to get this new site finished so that we can properly support sanctioned Exodus events hosted by game stores around the world using our own system. First, we have to give hats off to Danny, the incredible mastermind behind this website and its programming & code. He very much knows hobby gaming and has first-hand experience owning a game store, so he's helping us streamline this process to create what will hopefully be the most simple & easy-to-use tournament ranking system out there for players, store owners & organizers alike.
It's not a secret that Organized Play is a highly effective way for a game to grow, giving its playerbase a platform for competition while increasing profits for both the publisher and the retailers that sell it. But we wanted to go beyond the basic model and offer something the likes of which has never been seen before... If you know us, you know how passionate we are about this industry (one of the many reasons why we created Exodus in the first place) and we're all about innovation. Our vision for this Organized Play program is to make the game's world of Eeventide come to life while setting up worldwide leaderboards. More on this later, but to give you a taste, you can expect to see ever-changing Ranking ladder(s) & real-life player rewards!
This first News report is just to test the News column. Make sure you're registered (check your e-mail), login, and explore the site! Try joining one of the Guilds (including ones that are not out yet!) and go back to your Profile to see the changes. Under 'Settings', you can change your password and update your information. Please try out all possible features and let us know if you come across any bugs or glitches or anything that doesn't seem right.
*NOTE: The GUILD WARS page is still being built and the RANKINGS page will be undergoing tons of changes as we submit test events involving players. None of this is live right now, but we want to treat it as such so that we can get everything working the way it needs to. Thanks in advance for your help!